path of exile

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User avatarRansom
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Re: path of exile

Fri Jan 25, 2013 13:37

the ping was fine, i just found it bland and, while i loved the idea of the sphere grid, progression wasn't very satisfying. this was last year though, well before d3 released

User avatarkob
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Re: path of exile

Fri Jan 25, 2013 16:51

i look at the passive tree as more of a fleshed out way to distribute attributes, which IMO has never been very satisfying in any game. you put a couple points in strength, vitality or whatever the game's primary stats are and don't feel stronger. the difference in PoE being that the major nodes and keystone passives (the ones that completely turn your character upside down) actually are satisfying. getting a 10% life increase or having all of your character's evasion rating turn to armor feelsgoodman.jpg

to each his own, though. from what i've played it's basically as close as we will get to a diablo 3 without a direct sequel from the old blizzard north. i especially love the skill gem system and how you can link it up to different support gems and make your spells utterly ridiculous. i'm looking for chain, fork and multi-projectile so that i shoot multiple fireballs that chain between enemies (like chain lightning) then fork into different directions. the loot is very similar to diablo 2 as well, but like diablo 2 it takes a while before you start finding it. my biggest complaint is the low level melee combat can be pretty floaty and sluggish, but after playing diablo 2 for so long i'm kinda used to melee starting out slow then becoming really fun later on. oh and the lack of animation cancelling makes certain spells without a lot of FCR feel clunky and slow.

i can't speak to how much its changed as i only started playing earlier this month, but so far it has me hooked. keep in mind that i say this as someone who didn't like TL, TL2 or any ARPG of the past decade because they weren't as hardcore or similar to D2 so to what credibility i have in a suggestion is dependent on what you're looking for.

User avatarkob
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Re: path of exile

Fri Jan 25, 2013 17:10

also this trailer is kinda neat


User avatarLord Ramen
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Re: path of exile

Tue Mar 05, 2013 00:59

I've been playing for several days now, and I REALLY love playing this game, I got my friend to join me and we pair up and romp through dungeons

The currency system is extremely interesting, if not sometimes frustrating

User avatarkob
CyberDemon
 
Posts: 12151
Joined: Sun Nov 14, 2004 14:40
Location: get slam'd

Re: path of exile

Tue Mar 05, 2013 01:03

i like it. gold means basically nothing in ARPGs so there really isn't a point in having it.

User avatarLord Ramen
Zombie Monkey
 
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Re: path of exile

Tue Mar 05, 2013 01:05

I currently am running a templar with sweep and an add lightening support gem to my staff, with fireball and my base attack is fused with added fire dmg.

I can't wait until I get firestorm, the ultimate room-clearer

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